Plotinus Enjoyer (@Plotinus_Enjoyer)
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https://imgur.com/a/0N4uaMn (idk about any other better image uploading site. If you know of any better site @TrevorGoodchild, do let me know.) Because Torba locked image uploads behind a paywall, now I have to use this really stupid workaround. Or if this group can continue in poast or something. Anyway. Got the achievement, but Steam achievements decided to bug out or something. I got the watch as proof of completion but Steam achievements didn't trigger (see images). Getting this achievement requires a decent amount of luck tbh. In some levels, you really do have little choice but to play lethally if you want to win while solo. But to play lethally without losing officers to resignations also requires you to kind of get lucky with what officer you get. The ideal team lineup for perks if you're playing lethally is 2x SBAGS, 1x Armourer and 1x Nutritionist. Nutritionist for extra health, Armourer for improved armour durability and SBAGS to reduce stress if you're opting for a lethal run. SBAGS AFAIK stacks but you get diminishing returns beyond x2. Armourer does not stack and Nutritionist has diminishing returns beyond x1. And yes, incapacitating and killing suspects increases stress levels while taking them while awake does the opposite. However, this won't be enough. This will generally stop officers from resigning from lethal runs, but their stress levels will increase significantly. You will still need to be able to consistently complete at least one level with low suspect casualties to restore their stress levels to Content (lowest stress). For me it is the 2nd level. Also you need to know how to use the Beanbag Shotgun just in case you really need to reduce casualties. If you also want to use a lethal weapon while being able to carry a lot of less lethal grenades, take the assault rifles. They have good ammo capacity and are powerful enough, making them very space efficient. The Mk 18 is actually a pretty good choice in this regard. And yes, I am revising my opinion on the Mk 18. Still sort of kind of struggles against armour though. You can generally choose whatever attachment you're comfortable with and whatever suits the situation, just make sure you know how to quickly tap fire with the Mk 18 or with any other 5.56mm carbine in the game. For lethal runs, I must of course introduce you to my lord and saviour, the M1014. Unsuitable if you want to carry lots of less lethal grenades though due to low ammo capacity. As for less lethal grenades, sort of personal preference. Gas can wallbang (meaning does not need line of sight) but is kind of slow in getting suspects to surrender. Flashbangs have limited wallbang but are much faster. Stingers I have yet to experiment with. As for general gameplay tips, knowing the map is crucial. This sounds cliche but this really is true in this game when suspects are much faster than you and you don't have the flexibility of good human players. So you need to be methodical and gradually box the enemy in. As a general rule of thumb. divide the map into layers of an onion. Deal with the outer layers first then gradually advance to the inner layers and finally the core. Wedges are very useful for controlling suspect movement so make ample use of them so you don't get surprised. They're especially useful in the later levels. Also, know how to use your bots and get familiar with their commands and what they do. This is too much to write in one post and you really do have to play the game to really get it anyway.